Tupi's Crowdfunding Campaign 2014

The countdown for my next crowdfunding campaign [1] is getting close, so I decided to write a little article [2] describing some details of this campaign and several tips for the people wanting to help me on this crusade. Everyone's invited!

Crowdfunding Launch day: July 8 (Tuesday)

[1] https://www.indiegogo.com/projects/tupi-2d-animation-software-for-everyo...
[2] http://www.maefloresta.com/portal/crowdfunding2014

Tupi 0.2 revision git04 (Argentum)

Finally! The latest minor version of Tupi is out! I just want to invite to all our community to download and try this new release.
Some of the features included:

  • Camera Manager (for Stop-motion projects)
  • Action safe area grid
  • Tweener architecture enhanced
  • Gimp palettes support fixed
  • Ruler critical bug fixed

As usual questions, comments and suggestions are very welcome :)

Tupi new minor release: Call for testers!

While the Qt5 port of Tupi keeps advancing, a new minor release of the Qt4 branch is coming ready.
As usual, it's time to ask to our little group of hard testers to try the new features we have been working on.
In this occasion, the most interesting feature seems to be the Camera Manager, which by the way, requires a new dependency: the Qt Mobility package.

About the long way from Qt 4.x to Qt 5.x

Well, as you already noticed the development of Tupi doesn't stop. The migration of the source code from Qt 4.x to Qt 5.x has started and there are a lot of issues to fix and to enhance along the whole process.
It's very possible that next minor release of Tupi takes a couple of months to come out but this is a necessary delay while Linux distros start to include the packages for the Qt version (5.2.0) required by our project.
However, I just want you to know that I will keep working on new features and fixing bugs while the right moment for the next minor release come.

Mac OSX: Crash on second frame

As soon as I draw in the second frame Tupi will crash with this report:
Process: Tupi [53896]
Path: /Applications/Tupi.app/Contents/MacOS/Tupi
Identifier: Tupi
Version: ???
Code Type: X86-64 (Native)
Parent Process: Tupi [53887]
Responsible: Tupi [53887]
User ID: 502

Date/Time: 2013-12-27 12:10:08.342 +0100
OS Version: Mac OS X 10.9.1 (13B42)
Report Version: 11
Anonymous UUID: 35E3A0C5-50AC-57BE-8BD2-6AED1BF08F72

Sleep/Wake UUID: F290B806-18EA-4541-B7E0-F3F5A46D0FF6

Tupi 0.2 revision git03

Dear community,
We are pleased to announce that our last minor release of the year is ready to see the light of the world this Christmas!
These are the most important changes included in this version:

  • Basic interface to work with Gimp/Krita/MyPaint/Inkscape
  • Dynamic/Static background feature added
  • Basic "object order arrangement" feature added
  • Several bug fixes related to the polyline tool
  • Several bug fixes related to the tweening tools

Call for testers! (third and last round)

After several weeks of hard work fixing many bugs and adding some new handy features, it's time to share the third beta release of Tupi and make the call to our community to run the last round of tests before launching the next official minor release.

So, if you are a Linux digital artist and want to play with this beta version, please join the party, your feedback is very welcome! :)

Call for testers! (second round)

After two weeks of very hard work, I have updated the source code of our next release. A bunch of handy features have been included, so I would like to invite to everyone interested in the project to test this new beta version and share with us all the possible feedback (bugs, comments, suggestions).
Please, take a look at these videos to find out the new features of Tupi included in this previous release:

Tupi new minor release: Call for testers!

After several weeks working on some new features, it's time to make an intensive session of bug hunting and hard testing to the new code.
So, I would like to invite to all my friends to download this tarball (with the latest source code) of Tupi and try to make some examples based on these little videos I made few days ago (test 1 - test 2).

Thank-you Note

As the developer leader of this project, I want to say T-H-A-N-K Y-O-U S-O M-U-C-H to all the supporters of our first crowdfunding campaign.

Although our goal wasn't reached, to know that there are more than 100 persons around the world wanting to help us is a great compliment for all the people related to this project, starting for me (of course!).

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