As result of the interaction with several digital artists around the world, this week I was working on a new feature: the Storyboard interface.
Time to keep coding! :P
After two weeks of intensive research, finally I finished a functional version of a video export plugin using the Theora library.
Today I submitted a talk of Tupi to the LGM, one of the most important events about Graphics and Free Software around the world. This year the meeting is at Vienna, Austria and I would love to be there to spread the word about Tupi and to show the latest (stunning) features I have been working on.
For now, all I can do is wait and see if my talk is accepted. Please, cross your fingers! :P
This week I got an special email coming from my friend Hassainar Mankada, he is a school teacher in the Kerala's state, India.
Pictures like these make my day :)
With a lot of help from my friend Gustavo Deveze and the special collaboration of Jon "Maddog" Hal, it's my pleasure to announce our first short film using only free software tools (including Tupi). Take a look at our very latest work:
Last night I got a message coming from Dmitry Smirnov, telling me that Tupi now is part of the package repository of Debian! 
The best of this news is that Tupi will be available for all the Debian derivates and most of its platforms!
I compiled Tupi 0.1-rc12 on a Slackware64 Linux system, but it crashes just after the creation of a new project with my italian locale.
However if I run
If you need an italian translator for some missing asset, I could do it.
The first day of the new year comes with a new revision. This time I have been working around many small bugs related to the Scenes Manager and the Player Interface.