First at all, I want to say THANK YOU for your contribution to this crazy adventure. 31 days struggling to achieve the proposed goal and finally WE did it: the first version of the Tupi's installer for Windows will be released in a couple of days! :D
In fact, I must confess that few moments of my life have been so intense as this crowdfunding campaign.
The countdown for my next crowdfunding campaign  is getting close, so I decided to write a little article  describing some details of this campaign and several tips for the people wanting to help me on this crusade. Everyone's invited!
Crowdfunding Launch day: July 8 (Tuesday)
Finally! The latest minor version of Tupi is out! I just want to invite to all our community to download and try this new release.
As usual questions, comments and suggestions are very welcome :)
While the Qt5 port of Tupi keeps advancing, a new minor release of the Qt4 branch is coming ready.
Well, as you already noticed the development of Tupi doesn't stop. The migration of the source code from Qt 4.x to Qt 5.x has started and there are a lot of issues to fix and to enhance along the whole process.
As soon as I draw in the second frame Tupi will crash with this report:
Date/Time: 2013-12-27 12:10:08.342 +0100
Sleep/Wake UUID: F290B806-18EA-4541-B7E0-F3F5A46D0FF6
After several weeks of hard work fixing many bugs and adding some new handy features, it's time to share the third beta release of Tupi and make the call to our community to run the last round of tests before launching the next official minor release.
So, if you are a Linux digital artist and want to play with this beta version, please join the party, your feedback is very welcome! :)
After two weeks of very hard work, I have updated the source code of our next release. A bunch of handy features have been included, so I would like to invite to everyone interested in the project to test this new beta version and share with us all the possible feedback (bugs, comments, suggestions).
After several weeks working on some new features, it's time to make an intensive session of bug hunting and hard testing to the new code.